Pivoting with pyconstraints !
Wednesday, January 28th, 2009
I finally found some time to study pyconstraints and I must say I had great fun with them. Pyconstraints (Python Constraints) are custom constraints coded in python by the user, they let us modify the behavior of bones any way we like. Luckily there is a pyconstraint template bundled with Blender and available in the Text Editor where 50% of the job is done for us. We “only” need to fill in the “original” part.
I’m happy to show you my first pyconstraint ! Actually is my second one, but the first mildly useful… so. Here it is ! The X-Pivot constraint ! (<--- yeah go download the blend now !)
(more…)

Since in the next months I’m going to be busy with Mercator and daily work I decided to take a moment to finish the original Lighthouse project I was working on, and the one that ultimately inpired 

